A downloadable tool

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This is Pronoun Tool, a simple tool to select and display pronouns in your Ren'Py game. (For an example of a game using a simpler version of this tool, take a look at TOMATO CLINIC.) It was made in Ren'Py 7.3.5.606 but has support for the extra self-voicing options available in Ren'Py 7.4.

Features:

  • Player-selectable pronouns (3 by default but more can be added) 
  • Menu to select pronouns using a screen and using a dialogue choice menu
  • Text tags to change what text is displayed depending on the pronouns selected
    • e.g., This is {0}Mr{/0}{1}Ms{/1}{2}Mx{/2} Parrot.
  • Pronouns as variables (with note re: extra work required for translation)
    • e.g., [they!t!c] went to the supermarket with [their!t] friend.
  • Display pronouns on-screen when a character is speaking (toggleable)
  • Guide to show how these functions work in-game

To use this tool, follow these steps:

  1. Copy the file named pronountool.rpy from the game folder into the game folder of your own game.
  2. Follow the instructions in pronountool.rpy to implement it in your game.

You can also play the guide by launching the tool through Ren'Py if you put the folder into your Ren'Py project directory. It gives examples of how to use each of the features.

The code in this tool can be used in any way you like! If you use this tool, I would appreciate it if you credit Pronoun Tool or npckc (https://npckc.site or https://npckc.itch.io) in some way, but it isn't required.

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other things i've worked on can be found here! you can comment right here or on twitter with your thoughts. 

if you like my work and want to support me, you can buy me a coffee or check out my patreon!

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updates:

  • 2020/12/13 updated text tag names to avoid any potential conflict with default ren'py
  • 2020/12/12 full release
  • 2020/12/09 early access for patrons

Download

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Click download now to get access to the following files:

pronountool.zip 205 kB

Development log

Comments

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Hello! First, huge thank you for developing this, it is so incredibly helpful. I am new to Ren'py and Python in general, so I think I'm messing something up, but I can't figure out what it is.

It's weird because I'm able to get the preferences menu working and the player can choose their pronouns, but I think I'm typing this part in particular incorrectly because the error keeps coming up as "Exception: Unknown keyword arguments: pronouns". I haven't made any changes to the actual pronountool script, so I feel like it's probably just something I'm mistyping in this space.

Thank you for your help in advance, and sorry if this has a really simple solution that I'm just overlooking. ^^;

(+1)

hello! unfortunately i can't tell what the error is just from that. i think ren'py should give you a more detailed traceback.txt, but would you be able to copy/paste that into a comment here (or send it to me @ https://npckc.site#contact)?

Oh, okay, will do! Thank you!

Hello, first of all, thank you for creating this. I was wondering if there's a way to incorporate this into imagemap. Thanks a lot! 

hmm, i think you could do it if you add a screen for your imagemap and show that in the pronounselection label instead of the choice menu that currently appears.

Yep, I tried doing that with the screen variable but I keep having errors for some reason. How would you recommend the correct approach?

unfortunately without actually looking at your code i can't say anything more specific. i don't think you should be using screen variables though - the screen you create should be using the variables specified in pronounselection so that it can change the variables directly.

Sorry, it was SetVariable, not Screen Variables. Anyway, the code is this.

I managed to work around it somehow. Thanks for the help regardless.

this is a really nice tool and I like it a lot!!! it'd be really cool if custom pronouns were available too

the tool has 3 pronouns by default but more can be added, as stated in the summary.

I know about that but I mean like when the player gets asked what pronouns they have and they choose their own custom set

if that's something you want to do, you could set it up by asking the user for input in renpy. it would cause issues with translation though, so it hasn't been included in this tool.

oh ok!! thank you for responding!!